Difference between revisions of "Melee Weapon Values"

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Latest revision as of 18:22, 14 August 2017

Melee-weapon-type objects have several values including:

  • Damage, Minimum: the weapon's minimum possible damage.
  • Damage, Maximum: the weapon's maximum possible damage.
  • Sharpness: how many times the weapon has been sharpened.
  • Weight: how heavy the weapon is. Heavier weapons require a higher Strength to wield and do more Smash damage than lighter weapons.


See also Melee Weapons.